Sams Teach Yourself C++ in One Hour a Day

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Edition: 7th
Format: Paperback
Pub. Date: 2012-05-10
Publisher(s): Sams Publishing
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Summary

Sams Teach Yourself C++ in One Hour a Day is the latest version of our long-time best-seller Sams Teach Yourself C++ in 21 Days, which has already taught more than 250,000 programmers how to use C++. This edition has been revised to reflect the latest C++ standards and compilers, and contains substantially expanded coverage of today's C++ Standard Template Library (STL). Replete with thoroughly explained code and syntax examples, it is the broadest and deepest introductory C++ tutorial available: simply the best book for readers who are serious about truly mastering C++. Improved throughout, this edition starts with a clearer, more example-rich introduction, and contains new material previewing the forthcoming C++0x standard. Coverage includes: * Understanding the anatomy of a C++ program * Core language features: variables, constants, strings, arrays, expressions, statements, operators, functions, pointers, references, and more * Fundamentals of modern object-oriented programming with C++, from classes and objects to macros and templates * STL basics: String Class, Dynamic Array Classes, Lists, Sets, Multisets, Maps, and Multimaps * Even more STL: Function Objects, Algorithms, Adaptive Containers, and Bit Flags * Advanced C++: Smart Pointers, streams, exception handling, preprocessing, and more

Author Biography

Siddhartha Rao is a technologist at SAP AG, the world’s leading supplier of enterprise software. As the head of SAP Product Security India, his primary responsibilities include hiring expert talent in the area of product security as well as defining development best practices that keeps SAP software globally competitive. Awarded Most Valuable Professional by Microsoft for Visual Studio–Visual C++, he is convinced that C++11 will help you program faster, simpler, and more efficient C++ applications.

 

Siddhartha also loves traveling and discovering new cultures given an opportunity to. For instance, parts of this book have been composed facing the Atlantic Ocean at a quaint village called Plogoff in Brittany, France—one of the four countries this book was authored in. He looks forward to your feedback on this global effort!

Table of Contents

Sams Teach Yourself C++ in One Hour a Day, Seventh Edition

PART I: THE BASICS

LESSON 1: Getting Started

¿¿¿ A Brief History of C++

¿¿¿ Programming a C++ Application

¿¿¿ What's New in C++11

LESSON 2: The Anatomy of a C++ Program

¿¿¿ Part of the Hello World Program

¿¿¿ The Concept of Namespaces

¿¿¿ Comments in C++ Code

¿¿¿ Functions in C++

¿¿¿ Basic Input Using std::cin and Output Using std::cout

LESSON 3: Using Variables, Declaring Constants

¿¿¿ What Is a Variable?

¿¿¿ Common Compiler-Supported C++ Variable Types

¿¿¿ Determining the Size of a Variable Using sizeof

¿¿¿ Using typedef to Substitute a Variable's Type

¿¿¿ What Is a Constant?

¿¿¿ Naming Variables and Constants

¿ ¿¿Keywords You Cannot Use as Variable or Constant Names

LESSON 4: Managing Arrays and Strings

¿¿¿ What Is an Array?

¿¿¿ Multidimensional Arrays

¿¿¿ Dynamic Arrays

¿¿¿ C-style Strings

¿¿¿ C++ Strings: Using std::string

LESSON 5: Working with Expressions, Statements, and Operators

¿¿¿ Statements

¿¿¿ Compound Statements or Blocks

¿¿¿ Using Operators

LESSON 6: Controlling Program Flow

¿¿¿ Conditional Execution Using if … else

¿¿¿ Getting Code to Execute in Loops

¿¿¿ Modifying Loop Behavior Using continue and break

¿¿¿ Programming Nested Loops

LESSON 7: Organizing Code with Functions

¿¿¿ The Need for Functions

¿¿¿ Using Functions to Work with Different Forms of Data

¿¿¿ How Function Calls Are Handled by the Microprocessor

LESSON 8: Pointers and References Explained

¿¿¿ What Is a Pointer?

¿¿¿ Dynamic Memory Allocation

¿¿¿ Common Programming Mistakes When Using Pointers

¿¿¿ Pointer Programming Best-Practices

¿¿¿ What Is a Reference?

PART II: FUNDAMENTALS OF OBJECT-ORIENTED C++ PROGRAMMING

LESSON 9: Classes and Objects

¿¿¿ The Concept of Classes and Objects

¿¿¿ Keywords public and private

¿¿¿ Constructors

¿¿¿ Destructor

¿¿¿ Copy Constructor

¿¿¿ Different Uses of Constructors and Destructor

¿¿¿ this Pointer

¿¿¿ sizeof() a Class

¿¿¿ How struct Differs from class

¿¿¿ Declaring a friend of a class

LESSON 10: Implementing Inheritance

¿¿¿ Basics of Inheritance

¿¿¿ Private Inheritance

¿¿¿ Protected Inheritance

¿¿¿ The Problem of Slicing

¿¿¿ Multiple Inheritance

LESSON 11: Polymorphism

¿¿¿ Basics of Polymorphism

¿¿¿ Using virtual Inheritance to Solve the Diamond Problem

¿¿¿ Virtual Copy Constructors?

LESSON 12: Operator Types and Operator Overloading

¿¿¿ What Are Operators in C++?

¿¿¿ Unary Operators

¿¿¿ Binary Operators

¿¿¿ Function Operator ()

¿¿¿ Operators That Cannot Be Overloaded

LESSON 13: Casting Operators

¿¿¿ The Need for Casting

¿¿¿ Why C-Style Casts Are Not Popular with Some C++ Programmers

¿¿¿ The C++ Casting Operators

¿¿¿ Problems with the C++ Casting Operators

LESSON 14: An Introduction to Macros and Templates

¿¿¿ The Preprocessor and the Compiler

¿¿¿ Using #define Macros to Define Constants

¿¿¿ Using #define To Write Macro Functions

¿¿¿ An Introduction to Templates

PART III: LEARNING THE STANDARD TEMPLATE LIBRARY (STL)

LESSON 15: An Introduction to the Standard Template Library

¿¿¿ STL Containers

¿¿¿ STL Iterators

¿¿¿ STL Algorithms

¿¿¿ The Interaction Between Containers and Algorithms Using Iterators

¿¿¿ STL String Classes

LESSON 16: The STL String Class

¿¿¿ The Need for String Manipulation Classes/P>

¿¿¿ Working with the STL String Class

LESSON 17: STL Dynamic Array Classes

¿¿¿ The Characteristics of std::vector

¿¿¿ Typical Vector Operations

¿¿¿ Understanding the Concepts of Size and Capacity

¿¿¿ The STL deque Class

LESSON 18: STL list and forward_list

¿¿¿ The Characteristics of a std::list

¿¿¿ Basic list Operations

¿¿¿ Reversing and Sorting Elements in a List

LESSON 19: STL Set Classes

¿¿¿ An Introduction to STL Set Classes

¿¿¿ Basic STL set and multiset Operations

¿¿¿ Pros and Cons of Using STL set and multiset

LESSON 20: STL Map Classes

¿¿¿ An Introduction to STL Map Classes

¿¿¿ Basic std::map and std::multimap Operations

¿¿¿ Supplying a Custom Sort Predicate

PART IV: MORE STL

LESSON 21: Understanding Function Objects

¿¿¿ The Concept of Function Objects and Predicates

¿¿¿ Typical Applications of Function Objects

LESSON 22: C++11 Lambda Expressions

¿¿¿ What Is a Lambda Expression?

¿¿¿ How to Define a Lambda Expression

¿¿¿ Lambda Expression for a Unary Function

¿¿¿ Lambda Expression for a Unary Predicate

¿¿¿ Lambda Expression with State via Capture Lists

¿¿¿ The Generic Syntax of Lambda Expressions

¿¿¿ Lambda Expression for a Binary Function

¿¿¿ Lambda Expression for a Binary Predicate

LESSON 23: STL Algorithms

¿¿¿ What Are STL Algorithms?

¿¿¿ Classification of STL Algorithms

¿¿¿ Usage of STL Algorithms

LESSON 24: Adaptive Containers: Stack and Queue

¿¿¿ The Behavioral Characteristics of Stacks and Queues

¿¿¿ Using the STL stack Class

¿¿¿ Using the STL queue Class

¿¿¿ Using the STL Priority Queue

LESSON 25: Working with Bit Flags Using STL

¿¿¿ The bitset Class

¿¿¿ Using std::bitset and Its Members

¿¿¿ The vector

PART V: ADVANCED C++ CONCEPTS

LESSON 26: Understanding Smart Pointers

¿¿¿ What Are Smart Pointers?

¿¿¿ How Are Smart Pointers Implemented?

¿¿¿ Types of Smart Pointers

¿¿¿ Popular Smart Pointer Libraries

LESSON 27: Using Streams for Input and Output

¿¿¿ Concept of Streams

¿¿¿ Important C++ Stream Classes and Objects

¿¿¿ Using std::cout for Writing Formatted Data to Console

¿¿¿ Using std::cin for Input

¿¿¿ Using std::fstream for File Handling

¿¿¿ Using std::stringstream for String Conversions

LESSON 28: Exception Handling

¿ ¿¿What Is an Exception?/P>

¿¿¿ What Causes Exceptions?

¿¿¿ Implementing Exception Safety via try and catch

¿¿¿ How Exception Handling Works

LESSON 29: Going Forward

¿¿¿ What's Different in Today's Processors?

¿¿¿ How to Better Use Multiple Cores

¿¿¿ Writing Great C++ Code

¿¿¿ Learning C++ Doesn't Stop Here!

APPENDIXES

APPENDIX A: Working with Numbers: Binary and Hexadecimal

APPENDIX B: C++ Keywords

APPENDIX C: Operator Precedence

APPENDIX D: Answers

APPENDIX E: ASCII Codes

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